Remote Jobs: Open Source Developer and DevOps at OpenCraft

By: OpenCraftLast update:
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Applicant criteria

NationalityNo specific nationality required
SpecialityComputer and Information Sciences
Skillsمهارات تواصل, مهارات تنظيمية, مهارات تقديم العروض
Age
  • No specific age required
Years of Experience
  • 3-5
Gender
  • Both

Opportunity criteria

Job Type
  • Full time
Job FieldsInformation Technology Jobs
Opportunity FieldTechnology and Programming
LocationRemotely
Needed documentsCV, Motivation Letter, Sample of your work

Opportunity description

OpenCraft is offering a remote job opportunity to join the team as a Senior Open Source Developer and DevOps for 2021. Experience with contributing to free software projects - small contributions are completely fine, but you must have at least one patch or pull request merged in a third-party project, or been a maintainer of an open source project with significant adoption. 

Eligibility criteria

  1. Senior developer with 3+ years working with Python.
  2. Experience with Python web frameworks, specifically Django.
  3. 3+ years of HTML, Javascript, and CSS (experience with React and/or Typescript is a big plus).
  4. Experience with unit testing.
  5. Comfortable working in a Linux environment, specifically Debian or Ubuntu.
  6. Experience with databases: MySQL, MongoDB, PostgreSQL.

Preferable Skills:

  1. DevOps experience, especially on Debian/Ubuntu servers, Terraform, Vault, Packer, Prometheus, ELK, Docker. The team is building a modern infrastructure and having a strong DevOps presence on top of core software engineering skills is a big plus.
  2. Cloud computing, like AWS or OpenStack.
  3. Configuration management tools such as Ansible, Consul.
  4. RabbitMQ, Redis & Elasticsearch.
  5. Mobile development (iOS and/or Android).
  6. Managing clients & projects from beginning to completion (senior developer).
  7. Public speaking at conferences (you would present a talk every year at the Open edX Con).

About OpenCraft:

OpenCraft is a team of veteran open-source developers, working on educational and community-based projects in an open-first environment. The team’s aim is to see the results of their work reused and recognized across the education community, increasing access to quality education for everyone and everywhere. Unlike most companies that reluctantly started to accept remote workers recently, OpenCraft embraced it from day 1 for the past 7 years, with remote-friendly workflows and good documentation practices. 

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